© Valve Corporation. Adorkable: Lea's expressions in … to help give you the best experience we can. Your email is kept private. . On the other hand, CrossCode‘s combat is reminiscent of modern hack-and-slash games, in a good way. Lea is both a mute and an amnesiac, two overplayed RPG tropes often used to create self-insert characters that players can more easily relate to. Appreciate ya. They have a different sprite in the selection screen, and the companion changes, however your sword is still the same, and your cloak is still the same except for changing colour. Dive into distilled RPG nostalgia. To go more in depth, fixing Lea's appearance allows her to have a much more solid presence in the story of CrossCode. … Want to discover art related to crosscode? or Character creation? You reduce the graphics and make them look prettier and that’s all? Because it's telling a specific story about a specific person, it wouldn't really work to include a custom character creation. Did you make any changes that were permanent with the patch that reverted the face change? This one is smaller but includes some important changes! CrossCode puts players in control of Lea, a blue-haired avatar with a prominent scar across her face and a strange metal headband covering her ears. Music by Deniz Akbulut. #Shizuka #FirstPressGames #CrossCode #interovgm #DenizAkbulut #RadicalFishGames #materiacollective #materia #instagamer #gaming #games #indiegame #videogame #videogames #music #soundtrack #vgm #vgmusic #videogamemusic #videogamesoundtrack #gameost #gameaudio #gamemusic #gamesoundtrack…, un nouveau fan art de crosscode sur le personnage d'Emilie cette fois-ci. Teflo has been working all night and day to create new sound effects which we think fit much much better than the ones we had before. Anyways thanks for the intellectual comments guys! You know, it’s one thing to simply announce something like this, but another to actually go the extra step and pull through with it, and that is a reason why I love you guys so much. I dont mean get rid of the female protagonist, cuz shes a total badass, but is there any plans for be able to customize her appearance? Players build up a combo meter as they fight, with Lea using a combination of slashes, projectiles and even blocks to take on enemies. So we thought: “Hey, why don’t we just simplify the workload by reducing the amounts of expressions and focus on important stuff instead?” I think you all agree that this is the best for us to make sure we can finish the game on time. There is already a system in place for this, technically, because. Are you serious!? Colour Swaps and maybe some little things would be nice, like Hyper Light Drifter tends to Swords/Companion/Cloaks.